A persistent world
Can I make and use an NWN virtual world a.k.a. persitant world as a conference feature on one of the cloud providers? It’d be fun. I probably should check client licencing to see if it’s worth it because the client software isn’t small; maybe I could RDP onto it. Anywhere, here are my notes.
I need to check the charging algorithms, the game store is quite big and if they’re charging for bandwidth, the solution design should take this into account.